Professional Background

Thursday, July 24, 2014

Modular Scifi Environment Blockout update

I've modeled a few different pipes, valves, vents and pipe assemblies to help breakup the repetition of the corridor. I also made some paint color variations of the 2 scratched paint materials. Still using box mapping until I have a finished set of models.

Marmoset ToolBag2 Render (Game Engine)





No comments: